AI Insights · Timothy · October 2021
Top 5 Wuxia Games on Android in Uruguay for Q3 2021
In Q3 2021, the top Wuxia games on Android in Uruguay showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q3 2021, the top Wuxia games on the Android platform in Uruguay demonstrated diverse trends in downloads, revenue, and active users. Below is a detailed analysis of their performance based on data from Sensor Tower.
Perfect World Mobile saw fluctuating weekly revenue, starting at $48 in late June and peaking at $77 in early August. By the end of September, revenue had dipped to $26. Weekly downloads showed a significant increase from 2 in late June to 34 by mid-September. Active users grew steadily from 37 to 80 by mid-September, before settling at 68 at the end of the quarter.
Yong Heroes 2: Storm Returns experienced a mixed trend in weekly revenue, beginning at $43 in late June, with a notable peak of $51 in early July. Revenue then saw a decline, ending at $9 in late September. Downloads were more consistent, with a peak of 57 in mid-August before dropping to zero by late August and remaining there for the rest of the quarter. Active users showed a steady increase from 21 in mid-July to a peak of 51 in mid-August, before dropping to 39 by late August.
Ode To Heroes had sporadic revenue, starting with zero in late June but spiking to $42 in early September. Downloads were minimal, with a peak of 16 in late June and early July, then dropping to zero for the rest of the quarter. Active users remained stable, with slight increases from 28 to 30 in the first few weeks of the quarter.
Immortal Taoists - Idle Manga saw consistent but low weekly revenue, mostly around $4, with occasional peaks, such as $27 in early July and $18 in mid-September. Downloads showed a positive trend, starting at 4 in late June and peaking at 78 by mid-August before declining to 10 by the end of September. Active users increased significantly from 98 in late June to a peak of 176 in mid-August, eventually settling at 104 by the end of the quarter.
烟雨江湖, which launched in mid-July, had modest revenue figures, starting at $12 in early September and ending at $1 by late September. Downloads were minimal, with only 4 in late September. There was no active user data available for this period.
For more detailed insights and data, visit Sensor Tower.